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Rpg.rem.uz The Eye Online
The site survived several DMCA scares by operating in a legal gray area. The host, rem.uz, was known for ignoring cease-and-desist letters from North American and Japanese publishers as long as the content remained non-commercial. Around late 2018 to early 2019, users began reporting the site was inaccessible. Attempting to reach rpg.rem.uz resulted in a generic "Account Suspended" page or a 404 error.
To the uninitiated, this string of characters might look like a typo or a broken link. To the retro gaming connoisseur, it represents the "Holy Grail" of pre-PlayStation 2 era RPGs. This article explores the history, the content, the shutdown, and the legendary status of the archive known simply as The Eye . Rpg.rem.uz (often stylized as rpg.rem.uz ) was a private, no-frills web directory. Unlike modern gaming websites filled with ads, pop-ups, and trackers, this site was a raw index of folders. You wouldn't find screenshots, reviews, or flashy banners. Instead, you were greeted with a simple list of letters—A through Z, plus numbers and symbols. Rpg.rem.uz The Eye
Clicking on a letter revealed meticulously organized subfolders for every major and minor RPG released on classic consoles: NES, SNES, Game Boy, Sega Genesis, PlayStation 1, and TurboGrafx-16. The keyword "Rpg.rem.uz The Eye" requires clarification. The site itself was not called "The Eye." The Eye (the-eye.eu) is a separate, massive public domain and archival project. However, for years, rpg.rem.uz was the most famous source of "The Eye's" curated ROM collections, specifically optimized for handheld emulation devices like the GP2X, Dingoo, and later the PSP and Nintendo DS. The site survived several DMCA scares by operating
When you search for that phrase today, you are not just looking for ROMs. You are looking for a standard of quality . You want assurance that the Final Fantasy VI ROM you are downloading is the "Rev 1" bug-fixed version, not a corrupted beta. You want the translated Seiken Densetsu 3 that actually has the menu text fixed. Attempting to reach rpg
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FreeRTOS Support Archive
The FreeRTOS support forum is used to obtain active support directly from Real
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This is a read only archive of threads posted to the FreeRTOS support forum.
The archive is updated every week, so will not always contain the very latest posts.
Use these archive pages to search previous posts. Use the Live FreeRTOS Forum
link to reply to a post, or start a new support thread.
[FreeRTOS Home] [Live FreeRTOS Forum] [FAQ] [Archive Top] [September 2015 Threads] FreeRTOS tasks can interrupt USB stack implementation?Posted by ddudas on September 24, 2015 Hi all,
I'm using ST's CubeMX implementation on a F4 discovery board. I use ST's USB middlewares with FreeRTOS.
When I get a special OutputReport from PC side I have to answer nearly immediately (in 10-15 ms). Currently I cannot achieve this timing and it seems my high priority tasks can interrupt the USB callback. What do you think, is it possible? Because it's generated code I'm not sure but can I increase the priority of the USB interrupt (if there is any)?
Thank you,
David
FreeRTOS tasks can interrupt USB stack implementation?Posted by rtel on September 24, 2015 10 to 15 ms is very slow, so I'm sure its possible.
Where is the USB callback function called from? If it is an interrupt then it cannot be interrupted by high priority RTOS tasks. Any non interrupt code (whether you are using an RTOS or not) can only run if no interrupts are running.
Without knowing the control flow in your application its hard to know what to suggest. How is the OutputReport communicated to you? By an interrupt, a message from another task, or some other way?
FreeRTOS tasks can interrupt USB stack implementation?Posted by ddudas on September 24, 2015 The callback which receive the data from PC is called from the OTGFSIRQHandler (it's the part of the HALPCDIRQHandler function). I think the problem is SysTickHandler's priority is higher than OTGFSIRQHandler and it's cannot be modified, but the scheduler shouldn't interrupt the OTGFSIRQHandler with any task handled by the scheduler. Am I wrong that the scheduler can interrupt the OTGFS_IRQHandler?
FreeRTOS tasks can interrupt USB stack implementation?Posted by rtel on September 24, 2015 The site survived several DMCA scares by operating in a legal gray area. The host, rem.uz, was known for ignoring cease-and-desist letters from North American and Japanese publishers as long as the content remained non-commercial. Around late 2018 to early 2019, users began reporting the site was inaccessible. Attempting to reach rpg.rem.uz resulted in a generic "Account Suspended" page or a 404 error.
To the uninitiated, this string of characters might look like a typo or a broken link. To the retro gaming connoisseur, it represents the "Holy Grail" of pre-PlayStation 2 era RPGs. This article explores the history, the content, the shutdown, and the legendary status of the archive known simply as The Eye . Rpg.rem.uz (often stylized as rpg.rem.uz ) was a private, no-frills web directory. Unlike modern gaming websites filled with ads, pop-ups, and trackers, this site was a raw index of folders. You wouldn't find screenshots, reviews, or flashy banners. Instead, you were greeted with a simple list of letters—A through Z, plus numbers and symbols.
Clicking on a letter revealed meticulously organized subfolders for every major and minor RPG released on classic consoles: NES, SNES, Game Boy, Sega Genesis, PlayStation 1, and TurboGrafx-16. The keyword "Rpg.rem.uz The Eye" requires clarification. The site itself was not called "The Eye." The Eye (the-eye.eu) is a separate, massive public domain and archival project. However, for years, rpg.rem.uz was the most famous source of "The Eye's" curated ROM collections, specifically optimized for handheld emulation devices like the GP2X, Dingoo, and later the PSP and Nintendo DS.
When you search for that phrase today, you are not just looking for ROMs. You are looking for a standard of quality . You want assurance that the Final Fantasy VI ROM you are downloading is the "Rev 1" bug-fixed version, not a corrupted beta. You want the translated Seiken Densetsu 3 that actually has the menu text fixed.
FreeRTOS tasks can interrupt USB stack implementation?Posted by ddudas on September 24, 2015 Thank you for the answer, I think I'm a bit confused with the Cortex ISR priorities :-)
What I can observe is if I use a much higher osDelay in my high priority task I can respond for the received USB message much faster. This is why I think tasks can mess up with my OTG interrupt.
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