local ReplicatedStorage = game:GetService("ReplicatedStorage") local CommandsFolder = ReplicatedStorage:WaitForChild("Commands") -- Load all commands via require local NootCommand = require(CommandsFolder:WaitForChild("NootModule"))
Type /noot in chat to play the sound for everyone. Server-Side Setup ModuleScript ( ReplicatedStorage.Commands.NootModule ): roblox noot noot script require
Executors allow you to run code from the client's perspective. A common "Noot Noot" spam script looks like this: The best "Noot Noot" is the one you
-- Location: ReplicatedStorage.SoundLibrary local SoundLibrary = {} Volume) Volume = Volume or DEFAULT_VOLUME
-- Example: Press "N" key to Noot game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end
For those looking to exploit, remember that understanding require is more valuable as a development skill than a trolling tool. The best "Noot Noot" is the one you build yourself in a game you own.
-- Private function to play a sound on the client function SoundLibrary.PlayNoot(Player, Volume) Volume = Volume or DEFAULT_VOLUME
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